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Posted on June 15th, 2011 6 comments
![flicky07[1]](http://magweasel.com/wp-content/uploads/2011/06/flicky071.jpg)
Whoops! I’ve definitely run out of time and/or werewithal to update this site for a little while! Sorry about that!I need to take some time off of regular updates here. This is because I’ve got quite a lot of that going on at the moment — day- (and night-) job work, that is, for much of the foreseeable future. In addition, I’ll shortly be spending a lot of time boxing and fixing up my magazine collection so I can donate it all to the Strong Museum of Play in a month or so. (View my column on gamesetwatch.com for more updates on that, starting this weekend or the next one.)
I’ll probably be back sooner or later once I recharge my “writing about old games” batteries, so don’t be a stranger. Thanks for reading!
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Oof
Posted on June 7th, 2011 No commentsApologies that I’ve been out of the picture for a little while. I’ve had a great deal of pre/post-E3 work, and I’ve been a bit under the weather as well. I’ll get back to business here ASAP.
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Thunder Blade
Posted on May 30th, 2011 5 commentsI think the month of June is gonna be tough on updates in general. Forgive me. I mean, I’m not even technically finished with May yet, and the only thing that keeps me going is the intense amount of scaling and rotation this video delivers for me.
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Yow I’m busy!
Posted on May 24th, 2011 3 commentsStay on standby! Sorry!
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Posted on May 18th, 2011 8 comments
A video that made me laugh mightily (you’ll see why in the second half), but which I haven’t had a chance to bring up since I wrote a piece on Russian game magazines over on GameSetWatch a year ago.
Back when I ran my NES page (which I now see somebody’s put a Google ad bar up on — where’s my share of that sweet cash, man?!), I used to wonder what on earth these ridiculous pirate hacks were made for. I’m starting to realize that, while X-in-1s and Street Fighter II wannabes were spread all across Southeast Asia and the Middle East, the prime market in terms of gamer population was really the post-USSR region, even if doing business up there was the pain in the ass it undoubtedly was.
Watching this TV clip (the same YouTube user has uploaded a bunch more), I can only imagine the real difficulties Russian kids had back then, trying to figure out which Mario games were “good” and which were copies of something else they’d already purchased.
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Posted on May 12th, 2011 6 comments
Still working, but here’s another long video that you’ll want to watch for purely non-ironic reasons. It’s the laserdisc version of Capcom Game Syndrome, a 1989 release that’s basically a video walkthrough of Ghouls ‘n Ghosts, Strider and Forgotten Worlds.
This is actually the first time I’ve seen the arcade version of Strider all the way through to the end. I played the Genesis port extensively and it’s kind of fun to play spot-the-difference between the two titles. I have to say that outside of the pauses in between scenes, Sega did a pretty tremendous job fitting this game into 8 megabits. I do miss the multilingual voiced cutscenes, though.
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Some tips
Posted on May 10th, 2011 4 commentsWork’s got me beat at the moment, so why don’t you let Donn Nauert’s smooth voice guide you through the wonderful world of NES secret tricks for the next half-hour or so instead?
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While I’m working…
Posted on April 19th, 2011 1 comment…why don’t you go play some L’Abbaye des Morts?
I’m a little embarrassed to admit that I wasn’t aware of this little game until today. It was a very good use of about an hour or so, taking all the things that make 25-year-old ZX Spectrum platformers and making it smooth and modern enough for modern gamers to “get,” at least a little. The music, composed on a fantasy version of the PC speaker that features volume control, fits perfectly as well.
There’s a bit of genius to the concept, too — take the standard Spectrum look, which lends itself to starkly-colored sprites hopping around on top of dark, muted backgrounds, and craft a platformer with a stark and dark, theme to match. It’s memorable.
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Argh
Posted on April 14th, 2011 2 commentsSometime soon I won’t be so astoundingly busy, but until then, why not take a trip across the imaginary pipes with me?
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Working…
Posted on April 5th, 2011 1 commentStill alive! Hang on!



