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  • Me, then: “This game’s already over? I want more!”

    Posted on May 7th, 2013 keving 77 comments

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    A thread from the “online game viewing party” forum on Japan’s 2ch.net:

    1 :2013/05/01 19:00:46.85 ID:u1Nj6wW+
    Me, now: “This game isn’t over yet? God this is so long”

    5 :2013/05/01 19:10:46.03 ID:dEaw0fld
    Then: “I wanna get home and pick up where I left off!”
    Now: “It’s too much of a pain to start this up…”

    3 :2013/05/01 19:07:44.01 ID:fFcgu7yI
    I still feel like it’s not enough it it takes less than 50 hours to get through the main game if it’s offline. Usually it feels like I finish games in 20-30 hours.

    6 :2013/05/01 19:16:05.63 ID:QtM0g32Q
    For offline games, I buy them and finish them in 1-2 days.
    Afterwards I read the game’s official thread to check out other people’s impressions and sell it the next weekend.
    If I wait around for DLC, then the selling price goes down and/or I lose interest anyway, so I don’t bother keeping most games

    7 :2013/05/01 19:33:23.03 ID:Nvaymm2b
    I can’t get enthused about playing a game unless I have a cute girl as a companion

    8 :2013/05/01 19:35:55.56 ID:gGBX3W13
    There are a lot of gross otaku like you now, aren’t there?

    33 :2013/05/01 20:53:50.79 ID:gMwfxyF3
    >>7
    I hear you!
    When I was a kid I laughed at that, like “No way there’d be a girl with eyes that big”, but now…

    11 :2013/05/01 19:47:50.29 ID:swSLUq74
    Then “Hey, how do I get through that section? …Oh, really? Cool, thanks!”

    Now “Sigh… Google, Google…”

    Read the rest of this entry »

  • McDonald’s Japan menu, circa 1984

    Posted on May 1st, 2013 keving 4 comments

     

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    I love McDonald’s nostalgia almost as much as I love Cooper Black.

    800 yen for a Big Mac with small fries/drink is pretty dang expensive. The yen was a lot cheaper back then — around 230 yen to the dollar — but according to the Internet and people I’ve talked to, the prices were still high enough that most people thought of going there as a special occasion, not like now where it’s a stop on the way to work for a pretty hefty number of train/foot commuters.

    The current Big Mac set goes for 650 yen in Japan, which (with a buck being about 100 yen now) makes it just a bit more expensive over there than here. I think. It’s surprisingly difficult to find information on McDonald’s prices by US region online, and my car’s low on gas and I don’t feel like going out and checking my local one just for the sake of this nostalgia post. Apologies.

     

  • “Once you get old, it gets harder to play games, doesn’t it?”

    Posted on April 9th, 2013 keving 4 comments

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    A thread from the “News Flash (VIP)” section of Japanese forum 2ch.net — which, despite the name, is mostly full of random crap, kind of like /r/gaming on Reddit now that I think about it:

    1 [] Date: 2013/04/04 06:52:41.56 ID:ckKKVh7q0
    You want to play games, but you don’t make it to the point where you do it

    2 [] Date: 2013/04/04 06:53:07.84 ID:vKDZjYhU0
    I kind of understand

    3 [] Date: 2013/04/04 06:53:34.88 ID:7HUgc7nD0
    Just buying them is enough for me.

    4 [] Date: 2013/04/04 06:54:02.90 ID:mA4sJ/h50
    My hobby is collecting games

    5 [] Date: 2013/04/04 06:54:11.02 ID:ckKKVh7q0
    Even if I buy or rent them, it feels like such a hassle to turn on the console

    6 [] Date: 2013/04/04 06:54:27.81 ID:SbCyT/2l0
    In the past I’d have the game system on right after waking up and start right then, but lately it takes time to get to the point of “Okay, let’s do this”.

    7 [] Date: 2013/04/04 06:54:57.50 ID:ZmanyUPt0
    I don’t want to abuse my eyes any more than I already am staring at a screen all day at work anyway

    11 [] Date: 2013/04/04 06:56:17.07 ID:gkm2BpjW0
    I just don’t have any time

    12 [sage] Date: 2013/04/04 06:56:24.88 ID:TyC1pHYz0
    I can’t finish any games, even if I don’t have any complaints about them.

    Read the rest of this entry »

  • Po po po ponnn!!

    Posted on March 16th, 2011 keving 3 comments

    Play the above video and this one around ten times in a row, and you’ve got a pretty reasonable simulation of what watching TV on non-NHK networks in Japan is like right now.

    The private TV networks in the Kanto area have all shifted back to non-emergency programming at this point — in other words, they are airing advertisements again instead of providing wall-to-wall crisis coverage and updates. However, many Japanese outfits are hesitant to air pre-quake advertising for assorted reasons, and they haven’t had the time to film new ones that talk about their charity work and contributions to the recovery effort. Therefore, a lot of ad time is being filled up by public service announcements from AC Japan, the local version of the Ad Council.

    This means that if you’re a bad enough dude to watch TBS or NTV or TV Tokyo at the moment, you are seeing the above spot (devoted to the importance of using proper greetings and making friends) and the other linked one (encouraging women to get screened for breast and ovarian cancer) about fifty squillion times.

    This is starting to highly annoy people who don’t have anything else to worry about at the moment. “My one-year-old son has started to sing ‘A-C!’ [the jingle at the end] around the house,” says one tweet that just passed by.

    AC Japan has gotten enough complaints about this that they posted an apology for it on their website, although it’s really not their fault. Blame, you know, McDonald’s and Aflac and so on for not having suitably stoic and reserved ads on call for times like these.

  • Do you need 100 GameCubes?

    Posted on July 20th, 2010 keving 8 comments

    Or 40 Famicoms? Or 20 Nintendo 64’s? 100 N64 controllers, maybe? Or how about 100 Super Famicoms, with 400 controllers and a random selection of 2000 loose SFC carts to go with it? (Presumably there are a lot of Romancing SaGas and Super Mario Worlds in that pile.)

    All this and more is up on Yahoo! Auctions over in Japan at the moment from a seller based in Osaka, presumably either the owner of a used-game shop that went out of business or the repo man who wound up inheriting all of his inventory.

    There was a time when the seller’s collection of 20 Famicom network adapters was worth its weight in gold in the Japanese collectors’ market, but a combination of warehouse finds and a general price depression in 8-bit games has lowered the price a great deal. It’s sort of like how the NES market is right now — a few titles are worth tons, but the majority is no more than a few hundred yen or so each.

    Amusingly, he has only eight Mega Drives available in his vast flog-off, and there’s no Saturn or Dreamcast stuff whatsoever. Nintendo stuff has a tendency to clog up used-game shop shelves, I suppose.

  • How rich people play Super Mario Bros.

    Posted on June 17th, 2010 keving 7 comments

    Professional violinist and music teacher Teppei Okada claims on his webpage profile that he can play any piece of video-game music by ear after one listen. He’s recently started demonstrating this talent on Nicovideo and YouTube, and it’s a remarkably impressive sight even before he starts playing sound effects alongside the music.

    There’s a selection of small performances available on YouTube, including recitals for Donkey Kong, Tennis, Dragon Quest, Star Force and a few others.

  • Meet the 2ch’er with a complete Xbox 360 (JP) collection

    Posted on May 3rd, 2010 keving 3 comments

    (As of this writing, there are 299 Xbox 360 titles released in Japan. The original Xbox’s Japanese game library totals 222 titles.)

    397 2010/05/03 22:41:38 ID:K1SKseTM0
    I’ve completed the whole run of games released in Japan. The shelf is completely full at this point; I can’t put anything else in here. It’s packed full even after removing all of the import games, so I’ll probably push the Xbox 1 titles toward the back now that Live is offline.

    398 2010/05/03 22:42:12 ID:2+yaoiQJ0
    >>397
    How much do you think you’d get if you sold it all at once?

    399 2010/05/03 22:42:48 ID:ciCcU/1q0
    >>397
    Amazing as always…
    I could maybe fill a single shelf with mine

    412 2010/05/03 22:44:29 ID:1ksRAum50
    >>397
    I have about 80 of them, but a whole set would make me way too much of a perv…

    425 2010/05/03 22:47:27 ID:/SSX9NM40
    >>397
    Wow. You have a better selection than the game shops!

    413 2010/05/03(月) 22:44:37 ID:Y8b7DOr00
    >>397
    I’d be interested in knowing whether you bought all these as they were released or completed the collection afterward. Metal Wolf Chaos is one thing, but stuff like Fatal Frame was going for around 30,000 yen at one point, wasn’t it?

    420 2010/05/03 22:46:40 ID:K1SKseTM0
    >>413
    I don’t actively collect Xbox 1 games, so most of those I bought when they came out, though some of them I waited until they got cheap in the used marketplace — Sneakers, for example.

    484 2010/05/03 22:57:40 ID:Y8b7DOr00
    >>459
    By the way, how many of these games have you actually beaten?

    494 2010/05/03 22:59:47 ID:K1SKseTM0
    >>484
    I didn’t count them so I don’t know.
    I do beat most of the games I play. (I don’t bother with completing achievements too much)

    By the way, my achievement score is a little under 40,000, so I’m pretty much a straight-on collector at this point, so, yeah.

    549 2010/05/03 23:08:07 ID:Y8b7DOr00
    >>494
    Nah, nah, 40,000 is still pretty impressive…
    The problem is, I bet that with this library, half of that score comes from playing gal-games…

    585 2010/05/03 23:13:53 ID:K1SKseTM0
    >>549
    I don’t care for gal-games for the most part. The only one I’ve played is Steins;Gate; that was really awesome. For whatever reason, though, I can’t get myself to care about any of the others, including Chaos;Head.

  • Kotoba no Puzzle: Mojipittan (Namco, December 2001)

    Posted on March 18th, 2010 keving 1 comment

    Mojipittan, released first to arcades in 2001 and still going strong on the Wii, PSP and DS today, is a unique word game that takes advantage of the Japanese language’s complex writing system. Each level in the game consists of a tile grid, a row of kana tiles on the left, and a given goal — make 20 words, fill in all the squares with valid words, make the word “I love you” eight times on a board shaped like a giant heart, etc. — to complete before time runs out. Since many Japanese words can be made with as few as one or two kana, the game has a nice, easy learning curve, allowing Japanese students of nearly any level to complete at least a smattering of puzzles.

    I bring this up because there was some commentary on Japanese blogs yesterday over the recent departure of Takashi Nakamura from Namco Bandai Games. He’s the most well-known among the 168 NBGI employees who accepted severance packages this month from the company, which is trying to shed 10 percent of its workforce following major losses.

    Nakamura’s main contribution to game-dom was producing the Mojipittan series, but he didn’t design it — that honor goes to Hiroyuki Gotō, a rather odd guy who broke the Guinness world record for reciting digits of pi by memory in early 1995:

    “The Hanshin earthquake happened in January 1995, but I was holed up in my house right up to the day I had my second try [at the record]; I didn’t allow myself any kind of outside stimulation, so I had no idea such a huge earthquake had taken place. I didn’t have any sort of diversion during that time; all I did was concentrate on memorizing numbers. I wound up having to extend college another year because I couldn’t go to class for most of that time. I got an academic award from my college after I broke the record, though. Usually they’d give those out for some kind of serious academic achievement, but they kind of made a special exception for me.”

    It takes a man with that sort of — let’s go right out and say it — OCD-ness to write a game like Mojipittan, which includes a massive dictionary of Japanese words with meanings. “I spent every night at the office staring at these huge dictionaries,” he said in the above interview, “so seeing the game get released was all the more special for me.”

    Even if you know zero Japanese, you gotta like the cutesy paint job Namco’s artists did with the game, eh?

  • I’m an ex-employee at a porn game company; any questions?

    Posted on January 17th, 2010 keving 4 comments

    1 2010/01/12 18:40:23.72 ID:2oLm8F690
    I’m gonna be quitting my job at the end of the month.
    I got no savings and no gig next, but I wanna take some time off anyway.
    Probably going right back to eroge, but…
    7 2010/01/12 18:43:04.87 ID:sqeFXSaR0
    What was your job?

    Director, planner, that sort of thing.

    9 2010/01/12 18:43:31.40 ID:VwTpnoC00
    How much did you get?

    About 200,000 yen/month after taxes. Maybe a little more, maybe a little less.

    Read the rest of this entry »

  • Willow Soft eliminates the middleman!

    Posted on December 2nd, 2009 keving 7 comments

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    Buy the limited-edition box set (on Amazon Japan) for eroge-maker Willow Soft’s Okāsan ga Ippai!! (which means something like “Moms All Over the Place!!”), and in addition to the standard artbook, you will also get a sex toy modeled after the pocketbooks of one of the game’s seven heroines. I think this is a first.

    You also get a CD with tracks of each girl groaning, which you’re meant to tune to accordingly based on whose silicone minge you’re involved with at the moment.

    The game comes out Christmas Day, of course.

    Click onward to see exactly what you’re getting (work safe, more or less).

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