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  • Yoshi’s Safari (Nintendo, 7/14/93)

    Posted on April 8th, 2013 keving 2 comments

    Called Yoshi’s Road Hunting in Japan, which is a much apter name I think. The landscape is so flat and barren, I’d be hard pressed to call it a safari really, any more than I would call a trip across I-70 in Kansas that.

    Yoshi’s Safari, that most whimsical and cartoony of the games that supported the Super Scope 6 TV-bazooka, is pretty easy. With a real-life rifle, anyone of average coordination can beat it in two or three hours. Yet the TAS (freshly posted today) takes distressingly long to get all the way through. Ah well.

    The game is also worth noting because the American release in the fall of ’93 marks the first time Nintendo of America called Princess Peach “Princess Peach”, a fair while before Super Mario 64 cleared the air once and for all. She had been called that in Japan since ’85, but you know the sort of goofy stuff NES manual writers came up with all the time…

     

    2 responses to “Yoshi’s Safari (Nintendo, 7/14/93)” RSS icon

    • Man, there’s something so inherently cheap about these graphics. Is it the extra-wide, empty roads? Yoshi’s two frames of animation? Background palette swaps?

      Bleh.

    • I’m unnerved by how smug Yoshi looks every time he turns around to look at the player. Like that reptilian bastard could have done any better.


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