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  • The Goonies (Konami, December 1985)

    Posted on April 28th, 2011 keving 3 comments

    It doesn’t seem to be all that commonly known, but the first Konami game based on The Goonies wasn’t in arcades or on the Famicom. It was released for the MSX, a couple of months before the FC cartridge (largely coinciding with the film’s theatrical release in Japan), and it’s actually a wholly different game.

    You wouldn’t know it from the graphics, perhaps, but you are controlling Sloth, the deformed Fratelli brother that winds up befriending the gang and saving their hides in the movie. There are five stages, and in each one Sloth has to rescue all seven Goonies, locked behind doors which he has to find keys for. It’s actually a pretty complex game, one with an experience-point system (fill up the gauge to regain a little vitality) and a grand total of 27 items to power-up (or power down) Sloth with.

    The stages are similarly convoluted, involving warp doors and areas that take up multiple screens vertically and horizontally. In this way, it reminds me more than a little of a sort of prototypical Castlevania. The basic idea’s pretty much the same — explore creepy stages, find hidden items, defeat enemies, that sort of thing.

    You can find the rest of the stages on YouTube as well. If you have the patience, stick around for the ending after Stage 5 is completed — it’s so charmingly 8-bit.

     

    3 responses to “The Goonies (Konami, December 1985)” RSS icon

    • Viewing Goonies as a precursor to Castlevania is an interesting take on the game. If only the MSX version contained sampled dialogue from the film…imagine the delight of hearing Sloth utter “Baby Ruth?!” whilst spelunking.

    • Manuel Galisteo

      The Goonies was my favorite MSX game among all those Konami cartridge based classics and all European tape based games we had around here. I loved the music, the colors and the sense of adventure.

    • The theme sounds nice even on MSX. Any idea where that silly death/unconsciousness animation comes from. Isn’t in Yi Ar Kung Fu as well? Is it a Japanese thing or a Konami thing?


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