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  • Contra (Konami, 5/26/89)

    Posted on March 28th, 2011 keving 4 comments

    Just a short update as I’m fighting allergies and mainly want to go to bed at the moment.

    Konami is undoubtedly the most important maker who worked on the MSX. The things they did with that machine were, and are, out of this world, and the developers used their technical wizardry to craft some killer games that worked around the system’s limits. (Vampire Killer is the classic example of this.)

    That’s why I’m unsure what happened with the MSX2 port of Contra Konami released in mid-1989. It’s one of the few real failures Konami released on the platform. The controls are weird, the graphics strangely undetailed, the original stages completely uninspired. The flick-screen scrolling is particularly confusing because Konami made smooth scrolling happen on the MSX2 only three months later with the baseball game Ganbare Pennant Race 2.

    The game gets only two things right: the music, and the way the 3D stages feature your guy moving left/right in addition to forward after completing a room (a little detail in the arcade version that got dropped from all the other 8-bit ports).