PC Engine raritiesPosted on December 3rd, 2009 3 comments
I’ve started adding “Rarity” ratings to PCE games. This is based chiefly off Akihabara prices and the experiences of the assorted collectors I know over in Japan. It’s not meant to be fabulously scientific, but I think it’s interesting to see nonetheless and could generate some discussion.
My definition of “rarity” is simply how hard a game is to obtain. I don’t factor anything like print runs or how hot or sought-after a title is. My ratings:
“Common” — You shouldn’t have to pay more than 500 yen for a complete example, if that.
“Uncommon” — Still cheap but you may have to hunt a little. Expect to pay 1000 yen and up in the collector circuit.
“Rare” — It’s a good day if you get one of these. Generally expect to pay 4000-5000 yen and up in the collector circuit.
“Extremely Rare” — Public release games that are impressive finds in the wild and regularly go for over 10,000 yen among collectors.
“Unbelievably Rare” — Contest prizes or other extremely low-run releases. Japanese collectors need these to complete their libraries and therefore run prices up to the moon and beyond.
I think “rarity” is an interesting component to add to your posts. It would create a snapshot of the current market, which is neat. Of course, price and rarity shouldn’t be conflated.
I know you are busy, but it would be neat if you went back and added “rarity” to the PCE titles you have already profiled. 🙂
I might also submit that rarity and price shouldn’t really be equated. Dracula X still commands a 6800 yen price or so (way lower due to VC and PSP versions), but you’ll find at least two in absolutely every shop that carries retro games.
Surely you mean “classic games”. Retro games just LOOK old, while classic games actually ARE old. Look it up in your favorite dictionary.
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