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	<title>Comments on: [I ♥ The PC Engine] Kaizō Chōjin Shubibinman</title>
	<atom:link href="http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/feed/" rel="self" type="application/rss+xml" />
	<link>http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/</link>
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		<title>By: [I ♥ The PC Engine] Cyber Cross @ Magweasel</title>
		<link>http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/comment-page-1/#comment-2554</link>
		<dc:creator>[I ♥ The PC Engine] Cyber Cross @ Magweasel</dc:creator>
		<pubDate>Tue, 26 Apr 2011 21:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=1023#comment-2554</guid>
		<description>[...] Shubibinman and Energy and all the rest, the PC Engine very quickly became the go-to console if you were a fan [...]</description>
		<content:encoded><![CDATA[<p>[...] Shubibinman and Energy and all the rest, the PC Engine very quickly became the go-to console if you were a fan [...]</p>
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		<title>By: Yoneda</title>
		<link>http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/comment-page-1/#comment-775</link>
		<dc:creator>Yoneda</dc:creator>
		<pubDate>Mon, 09 Nov 2009 11:19:50 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=1023#comment-775</guid>
		<description>Wow, NCS! Aren&#039;t those the people behind Mamono Hunter Yohko?</description>
		<content:encoded><![CDATA[<p>Wow, NCS! Aren&#8217;t those the people behind Mamono Hunter Yohko?</p>
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		<title>By: CRV</title>
		<link>http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/comment-page-1/#comment-747</link>
		<dc:creator>CRV</dc:creator>
		<pubDate>Tue, 03 Nov 2009 11:38:01 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=1023#comment-747</guid>
		<description>And I guess &lt;a href=&quot;http://web.archive.org/web/20021012065755/www.winds-net.co.jp/development.html&quot; rel=&quot;nofollow&quot;&gt;Winds&lt;/a&gt; developed (planning, graphics, programming) the first two Shubibinman games and did the planning and graphics for the third one. Winds was involved with a lot of NCS games.

The man who designed the second game, &lt;a href=&quot;http://wiki.igda.org/Memorials/Tomoharu_Saito&quot; rel=&quot;nofollow&quot;&gt;Tomoharu Saito&lt;/a&gt;, died a few years ago.</description>
		<content:encoded><![CDATA[<p>And I guess <a href="http://web.archive.org/web/20021012065755/www.winds-net.co.jp/development.html" rel="nofollow">Winds</a> developed (planning, graphics, programming) the first two Shubibinman games and did the planning and graphics for the third one. Winds was involved with a lot of NCS games.</p>
<p>The man who designed the second game, <a href="http://wiki.igda.org/Memorials/Tomoharu_Saito" rel="nofollow">Tomoharu Saito</a>, died a few years ago.</p>
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		<title>By: CRV</title>
		<link>http://magweasel.com/2009/11/02/i-love-the-pc-kaizou-choujin-shubibinman/comment-page-1/#comment-746</link>
		<dc:creator>CRV</dc:creator>
		<pubDate>Tue, 03 Nov 2009 10:30:09 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=1023#comment-746</guid>
		<description>The sound on Shubibinman and Motoroader was done by Goblin Sound, which I guess became &lt;a href=&quot;http://www.opus.co.jp/&quot; rel=&quot;nofollow&quot;&gt;Opus&lt;/a&gt; but I&#039;m not completely sure (Takashi Suzuki of Goblin Sound is the CEO and presumed founder of &lt;a href=&quot;http://gdri.smspower.org/wiki/index.php/Company:Opus&quot; rel=&quot;nofollow&quot;&gt;Opus&lt;/a&gt;.). Goblin Sound/Opus worked on &lt;a href=&quot;http://www.amusement-center.com/project/emusic/cgi/eggmusic_catalog.cgi?mode=search&amp;page=1&amp;sssort=desc&amp;artist_id=29&quot; rel=&quot;nofollow&quot;&gt;a lot of NCS games&lt;/a&gt; in the sound capacity.</description>
		<content:encoded><![CDATA[<p>The sound on Shubibinman and Motoroader was done by Goblin Sound, which I guess became <a href="http://www.opus.co.jp/" rel="nofollow">Opus</a> but I&#8217;m not completely sure (Takashi Suzuki of Goblin Sound is the CEO and presumed founder of <a href="http://gdri.smspower.org/wiki/index.php/Company:Opus" rel="nofollow">Opus</a>.). Goblin Sound/Opus worked on <a href="http://www.amusement-center.com/project/emusic/cgi/eggmusic_catalog.cgi?mode=search&amp;page=1&amp;sssort=desc&amp;artist_id=29" rel="nofollow">a lot of NCS games</a> in the sound capacity.</p>
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