Posted on August 7th, 2009 No comments
“So you’re cosplaying and everything whenever you go undercover like that?”
“Yes, sir. I didn’t think I’d be able to pull it off past thirty, but it keeps people’s eyes off me all the same. In fact, it’s gotten me a lot of side benefits. People brag to me; they reveal details; they give me their life stories.”
“What were you dressed as?”
“I’m sorry, sir; that’s kind of a personal question.”
Here is chapter six (“Endless Game”) of The Phantom of Akihabara: GAME OVER, a serial novel written by Yoshitaka Ohsawa between 2002 and 2004. You’ll want to start at chapter one if you’re new to the tale.
On a visit to the twice-yearly underground Comic Market, illicit used-game broker Ryohei Takamizawa runs into the shadowy owner of Sofmap #666, a “game buyer” he’s known for his entire career. The man is neck-deep in the underground game business, and he has bad news: the Japanese government is set to clamp down on every aspect of otaku culture, from what it can depict to how it’s distributed. If they succeed, then otaku-dom has no future, and Ryohei is sent by the man to meet up with a certain someone and figure out a way to stop them.