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	<title>Comments on: [I ♥ The PC Engine] Victory Run</title>
	<atom:link href="http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/feed/" rel="self" type="application/rss+xml" />
	<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/</link>
	<description>Magweasel.com</description>
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		<title>By: Famicom Grand Prix II: 3D Hot Rally (Nintendo/HAL Laboratory, 4/14/88) @ Magweasel</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-1967</link>
		<dc:creator>Famicom Grand Prix II: 3D Hot Rally (Nintendo/HAL Laboratory, 4/14/88) @ Magweasel</dc:creator>
		<pubDate>Mon, 12 Jul 2010 21:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-1967</guid>
		<description>[...] shot at copying Out Run&#8230;or perhaps Victory Run, more accurately speaking. Japan was going through something of a rally fad during the late [...]</description>
		<content:encoded><![CDATA[<p>[...] shot at copying Out Run&#8230;or perhaps Victory Run, more accurately speaking. Japan was going through something of a rally fad during the late [...]</p>
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		<title>By: Let&#8217;s Play &#8220;NEC Product Manager&#8221; @ Magweasel</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-120</link>
		<dc:creator>Let&#8217;s Play &#8220;NEC Product Manager&#8221; @ Magweasel</dc:creator>
		<pubDate>Thu, 25 Jun 2009 06:25:15 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-120</guid>
		<description>[...] The $59 games are all three megabits, so those get cut out immediately. That leaves Keith Courage, Victory Run, The Legendary Axe, Alien Crush, and China Warrior. Hmm. To me, the choice is between Legendary Axe [...]</description>
		<content:encoded><![CDATA[<p>[...] The $59 games are all three megabits, so those get cut out immediately. That leaves Keith Courage, Victory Run, The Legendary Axe, Alien Crush, and China Warrior. Hmm. To me, the choice is between Legendary Axe [...]</p>
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		<title>By: keving</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-34</link>
		<dc:creator>keving</dc:creator>
		<pubDate>Wed, 27 May 2009 02:42:48 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-34</guid>
		<description>Aw thanks for reading gentlemen.

I really couldn&#039;t say because you can forget about people getting credit for that sorta thing. Someone in Hudson&#039;s sales department, anyway. Maybe the same guy who did that really cool background for the Starship Hector box.</description>
		<content:encoded><![CDATA[<p>Aw thanks for reading gentlemen.</p>
<p>I really couldn&#8217;t say because you can forget about people getting credit for that sorta thing. Someone in Hudson&#8217;s sales department, anyway. Maybe the same guy who did that really cool background for the Starship Hector box.</p>
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		<title>By: brandon</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-33</link>
		<dc:creator>brandon</dc:creator>
		<pubDate>Wed, 27 May 2009 00:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-33</guid>
		<description>i&#039;d like to hear more about that awesome insert illustration! any idea who did it?</description>
		<content:encoded><![CDATA[<p>i&#8217;d like to hear more about that awesome insert illustration! any idea who did it?</p>
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		<title>By: Jason Moses</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-21</link>
		<dc:creator>Jason Moses</dc:creator>
		<pubDate>Sat, 23 May 2009 06:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-21</guid>
		<description>I&#039;ve been reading your stuff since tsr&#039;s NES archive back in the late 90s, and you&#039;re still my favorite Person-Who-Writes-About-Video-Games. I think this series you&#039;re writing on the PC Engine sums it all up for me. You&#039;re taking games that have only received goofy, half-hearted condescension upon their Virtual Console re-releases and giving them the time of day, even when it&#039;s not obvious why you should. Keep doing what you&#039;re doing, because it&#039;s wonderful.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been reading your stuff since tsr&#8217;s NES archive back in the late 90s, and you&#8217;re still my favorite Person-Who-Writes-About-Video-Games. I think this series you&#8217;re writing on the PC Engine sums it all up for me. You&#8217;re taking games that have only received goofy, half-hearted condescension upon their Virtual Console re-releases and giving them the time of day, even when it&#8217;s not obvious why you should. Keep doing what you&#8217;re doing, because it&#8217;s wonderful.</p>
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		<title>By: keving</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-20</link>
		<dc:creator>keving</dc:creator>
		<pubDate>Sat, 23 May 2009 05:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-20</guid>
		<description>The brakes need to be annoying because you need to be reminded that they are always about ready to go on you. Simple.

Jaseiken Necromancer is the next game to cover chronologically, and I cannot for the life of me see why it scores three points higher on the PCE FAN scale.</description>
		<content:encoded><![CDATA[<p>The brakes need to be annoying because you need to be reminded that they are always about ready to go on you. Simple.</p>
<p>Jaseiken Necromancer is the next game to cover chronologically, and I cannot for the life of me see why it scores three points higher on the PCE FAN scale.</p>
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		<title>By: Esteban</title>
		<link>http://magweasel.com/2009/05/22/i-love-the-pc-engine-victory-run/comment-page-1/#comment-19</link>
		<dc:creator>Esteban</dc:creator>
		<pubDate>Sat, 23 May 2009 04:50:54 +0000</pubDate>
		<guid isPermaLink="false">http://magweasel.com/?p=261#comment-19</guid>
		<description>I wish there was a way to turn off the sound effects in this game because they are the poor (especially the brakes). 

One of the best moments, for me, was finally making it to the Savannah and completing it. There is just something refreshing about that stage. Of course, this was back in the day, during simpler times.  

As for the tune from Victory Run being one of the standout tracks of 1987... it is, but it isn&#039;t #1. :) 

Of course, my favorite tracks tend to have a somewhat somber, brooding underbelly to them (like Legendary Axe II, among others). I haven&#039;t figured out which 1987 title (or track) would be my #1.  

Actually, the PCE library is chock full of some really wonderful chiptunes (PSG) and I could talk about them ad nausem. But I won&#039;t.</description>
		<content:encoded><![CDATA[<p>I wish there was a way to turn off the sound effects in this game because they are the poor (especially the brakes). </p>
<p>One of the best moments, for me, was finally making it to the Savannah and completing it. There is just something refreshing about that stage. Of course, this was back in the day, during simpler times.  </p>
<p>As for the tune from Victory Run being one of the standout tracks of 1987&#8230; it is, but it isn&#8217;t #1. <img src='http://magweasel.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>Of course, my favorite tracks tend to have a somewhat somber, brooding underbelly to them (like Legendary Axe II, among others). I haven&#8217;t figured out which 1987 title (or track) would be my #1.  </p>
<p>Actually, the PCE library is chock full of some really wonderful chiptunes (PSG) and I could talk about them ad nausem. But I won&#8217;t.</p>
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