Posted on May 13th, 2009 1 comment
I think Nintendo was using NeoGAF for business guidance until 2004, when they decided to do the opposite of what people post on there instead. It explains a great deal.
Posted on May 13th, 2009 No comments
Looking back, I was amazed I holed myself up in there, ten hours or so at a time, open to close, despite how unhealthy it all was. Odd how it didn’t bother me at all. I was knee-deep in that realm on a daily basis. But the hours spent playing filled me. The feeling I got with every cheer that leapt from the audience when I landed an extended combo, with every complimentary wry smile I shared with my opponent regardless of who won or lost, was indescribable.
Here is chapter two of The Phantom of Akihabara: GAME OVER, a serial novel written by Yoshitaka Ohsawa that takes retro games and uses them to weave a tale of suspense and post-apocalyptic sullenness. In a collapsed Japan where all the “poison” has been removed from mass media, the otaku culture of the past finds a way to survive in the wreckage. Ryohei Takamizawa’s job is to find rare and out-of-print games for his nostalgia-happy clients. What’s he up to this chapter?